This project has been funded with support from the European Commission.
This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Select language   >   IT EN RO PL LT

Collection of Reviewed Teaching Resources


Subject taught
- Biology
- Chemistry


Type of Product
- Gamification

Language Skills Developed
- Reading
- Speaking

Transferable/Scientific Skills Developed
Student will develop key competences, such as problem-solving, data analysis and verbal communication. They will also be able to develop team work skills if they work in groups.

General aims
To revise the knowledge of chemical compounds in food?

Linguistic aims
-learn and use a specific vocabulary

Subject specific aims
- Presenting groups of proteins
- Explain what the proteins are
- Revise the structures of proteins

Target group age: 15-18

Level of competence in English (CEFR): B1+

Time required to use the resource with the students: about 10 minutes

How to use it
The game should be used at the end of the whole unit of proteins. It might be an excellent way to revise the material.

Possible difficulties for the students
Students whose level of English is poor might have problems with understanding the content. Students who have not studied proteins can face difficulties in completing the quiz.

Since gamification modifies the brain's reward and pleasure center and ameliorates learning, using this resource might bring a lot of positive learning effects. It is well established that games by allowing winning and providing positive feedback can activate the brain's pleasure circuits by inducing the release of the neurotransmitter dopamine. Students will definitely remember information on proteins better. The only weakness might be a lot of difficult names of chemical compounds.

Related Video Lessons

Proteins- compounds in food